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199using System;
using System.Collections.Concurrent;
using System.Threading;
namespace Xtremegaida.DataStructures;
public class DataBufferCache
{
public static readonly DataBufferCache DefaultCache = new DataBufferCache();
private readonly ConcurrentQueue<DataBuffer> bucket0 = new();
private readonly ConcurrentQueue<DataBuffer> bucket1 = new();
private readonly ConcurrentQueue<DataBuffer> bucket2 = new();
private readonly ConcurrentQueue<DataBuffer>[] buckets;
private long memReserve;
private long memReserveMax = 32 << 20; // 32MiB
private long memUsed;
private int memMinSize = 256;
private int memMaxSize = 262144;
private int bucketMaxSize0 = 1024;
private int bucketMaxSize1 = 32768;
public int BufferMinSize
{
get { return memMinSize; }
set
{
var size = value;
if (size <= 16) { size = 16; }
if (size > 65536) { size = 65536; }
memMinSize = size;
for (int i = buckets.Length - 1; i >= 0; i--)
{
var bucket = buckets[i];
var itemCount = bucket.Count;
while (--itemCount >= 0 && bucket.TryDequeue(out var buffer))
{
if (buffer.Buffer.Length >= size) { bucket.Enqueue(buffer); }
else { Interlocked.Add(ref memReserve, -buffer.Buffer.Length); }
}
}
}
}
public int BufferMaxSize
{
get { return memMaxSize; }
set
{
var size = value;
if (size <= 256) { size = 256; }
memMaxSize = size;
for (int i = buckets.Length - 1; i >= 0; i--)
{
var bucket = buckets[i];
var itemCount = bucket.Count;
while (--itemCount >= 0 && bucket.TryDequeue(out var buffer))
{
if (buffer.Buffer.Length <= size) { bucket.Enqueue(buffer); }
else { Interlocked.Add(ref memReserve, -buffer.Buffer.Length); }
}
}
}
}
public long BufferMemoryReserveBytes => Interlocked.Read(ref memReserve);
public long BufferMemoryUsedBytes => Interlocked.Read(ref memUsed);
public long BufferMemoryMaxBytes
{
get { return Interlocked.Read(ref memReserveMax); }
set
{
Interlocked.Exchange(ref memReserveMax, value);
if (BufferMemoryUsedBytes > BufferMemoryMaxBytes)
{
for (int i = buckets.Length - 1; i >= 0 && BufferMemoryUsedBytes > BufferMemoryMaxBytes; i--)
{
while (BufferMemoryUsedBytes > BufferMemoryMaxBytes && buckets[i].TryDequeue(out var buffer))
{
Interlocked.Add(ref memReserve, -buffer.Buffer.Length);
}
}
}
}
}
public DataBufferCache()
{
buckets = new ConcurrentQueue<DataBuffer>[] { bucket0, bucket1, bucket2 };
}
internal void _PushInternal(DataBuffer buffer)
{
if (buffer.References != 0) { throw new InvalidOperationException(); }
var length = buffer.Buffer.Length;
if (length < memMinSize || length > memMaxSize) { return; }
if ((BufferMemoryUsedBytes + length) > BufferMemoryMaxBytes) { return; }
buffer.ReadOffset = 0;
buffer.WriteOffset = 0;
if (length > bucketMaxSize1) { bucket2.Enqueue(buffer); }
else if (length > bucketMaxSize0) { bucket1.Enqueue(buffer); }
else { bucket0.Enqueue(buffer); }
Interlocked.Add(ref memReserve, length);
Interlocked.Add(ref memUsed, -length);
}
public DataBuffer Pop(int minLength)
{
var bucket = minLength >= bucketMaxSize1 ? bucket2 : minLength >= bucketMaxSize0 ? bucket1 : bucket0;
var itemCount = bucket.Count;
while (--itemCount >= 0 && bucket.TryDequeue(out var buffer))
{
var length = buffer.Buffer.Length;
if (length < minLength)
{
#if DEBUG
System.Diagnostics.Debug.Assert(buffer.WriteOffset == 0);
System.Diagnostics.Debug.Assert(buffer.ReadOffset == 0);
System.Diagnostics.Debug.Assert(buffer.References == 0);
#endif
bucket.Enqueue(buffer);
}
else
{
Interlocked.Add(ref memReserve, -length);
Interlocked.Add(ref memUsed, length);
#if DEBUG
System.Diagnostics.Debug.Assert(buffer.WriteOffset == 0);
System.Diagnostics.Debug.Assert(buffer.ReadOffset == 0);
System.Diagnostics.Debug.Assert(buffer.References == 0);
#endif
buffer._ResetInternal();
return buffer;
}
}
if (minLength < memMinSize) { minLength = memMinSize; }
Interlocked.Add(ref memUsed, minLength);
return new DataBuffer(this, new byte[minLength]);
}
public void Clear()
{
for (int i = buckets.Length - 1; i >= 0; i--)
{
var bucket = buckets[i];
while (bucket.TryDequeue(out var buffer))
{
Interlocked.Add(ref memReserve, -buffer.Buffer.Length);
}
}
}
}
public sealed class DataBuffer : IDisposable
{
public readonly DataBufferCache Owner;
public readonly byte[] Buffer;
public int ReadOffset;
public int WriteOffset;
private int refCount;
public int References => refCount;
public int UnreadSize => WriteOffset - ReadOffset;
public int SpaceLeft => Buffer.Length - WriteOffset;
public Span<byte> ReadSpan => new Span<byte>(Buffer, ReadOffset, WriteOffset - ReadOffset);
public Span<byte> WriteSpan => new Span<byte>(Buffer, WriteOffset, Buffer.Length - WriteOffset);
public ReadOnlyMemory<byte> ReadMemory => new ReadOnlyMemory<byte>(Buffer, ReadOffset, WriteOffset - ReadOffset);
public Memory<byte> WriteMemory => new Memory<byte>(Buffer, WriteOffset, Buffer.Length - WriteOffset);
public DataBuffer(DataBufferCache owner, byte[] buffer)
{
Owner = owner;
Buffer = buffer;
refCount = 1;
}
public void AddReference()
{
Interlocked.Increment(ref refCount);
}
internal void _ResetInternal()
{
ReadOffset = 0;
WriteOffset = 0;
refCount = 1;
}
public void Dispose()
{
if (Interlocked.Decrement(ref refCount) <= 0)
{
ReadOffset = 0;
WriteOffset = 0;
Owner?._PushInternal(this);
}
}
}