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#nullable disable
namespace InteractiveReadLine.Formatting
{
/// <summary>
/// A struct representing a single character and its foreground and background colors. Null colors represents the
/// system defaults.
/// </summary>
public struct FormattedChar : IEquatable<FormattedChar>
{
public FormattedChar(char c, ConsoleColor? foreground, ConsoleColor? background)
{
Char = c;
Foreground = foreground;
Background = background;
}
public char Char { get; }
public ConsoleColor? Foreground { get; }
public ConsoleColor? Background { get; }
public bool Equals(FormattedChar other)
{
return Char == other.Char && Foreground == other.Foreground && Background == other.Background;
}
public override bool Equals(object obj)
{
return obj is FormattedChar other && Equals(other);
}
public override int GetHashCode()
{
unchecked
{
var hashCode = Char.GetHashCode();
hashCode = (hashCode * 397) ^ Foreground.GetHashCode();
hashCode = (hashCode * 397) ^ Background.GetHashCode();
return hashCode;
}
}
}
}