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73using System;
using System.Text;
using InteractiveReadLine.Formatting;
using InteractiveReadLine.Tokenizing;
namespace InteractiveReadLine.KeyBehaviors
{
/// <summary>
/// Provides the unified target of key behaviors, exposing a standard amount of state which the
/// behavior method can act upon
/// </summary>
public interface IKeyBehaviorTarget
{
/// <summary>
/// Gets the ConsoleKey which was received for the current request
/// </summary>
ConsoleKeyInfo ReceivedKey { get; }
/// <summary>
/// Gets the string buffer which holds the current readline text which is being edited by the user
/// </summary>
StringBuilder TextBuffer { get; }
/// <summary>
/// Gets or sets the integer position of the cursor. Cannot be set before the beginning or after the end
/// of the TextBuffer.
/// </summary>
int CursorPosition { get; set; }
/// <summary>
/// Invokes the auto-complete's "next" functionality, which substitutes in the next suggestion
/// </summary>
void AutoCompleteNext();
/// <summary>
/// Invokes the auto-complete's "previous" functionality, which substitutes in the previous suggestion
/// </summary>
void AutoCompletePrevious();
/// <summary>
/// Inserts text to the console out in the spot where the current read line input is, then
/// immediately re-displays the line input on the next row. Use this to interrupt the user with a message or
/// information while the ReadLine is still being used
/// </summary>
/// <param name="text">The text to write to the console, a newline char will be added automatically</param>
void InsertText(FormattedText text);
/// <summary>
/// If the handler configuration has a tokenizer, this will get the tokenization result of the text
/// buffer
/// </summary>
/// <returns>Returns null if there is no tokenizer, otherwise a Tokens result</returns>
TokenizedLine GetTextTokens();
/// <summary>
/// Invokes the history's "next" functionality, which replaces the entire line with the next element
/// in the history collection. If the last history element has been reached, the previously entered
/// LineState will be reverted.
/// </summary>
void HistoryNext();
/// <summary>
/// Invokes the history's "previous" functionality, which replaces the entire line with the previous
/// element in the history collection.
/// </summary>
void HistoryPrevious();
/// <summary>
/// Tells the readline handler to finish this line of input and return it
/// </summary>
void Finish();
}
}